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Version 0.0.011 (Sept. 27, 2024)

Local Multiplayer Update

Commit war crimes with up to 4 friends!


We've been working on adding local multiplayer for all the couch co-op heads out there (and because it's a lot easier than online multiplayer). The majority of this update was focussed on adding multiplayer, so we didn't do much else in regards to small, tiny, unremarkable stuff like bug fixing, balancing, or improving gameplay. Heck, we've probably tripled the amount of bugs in this update alone; the glitches and crashes are a feature!


New Features

  • Added local multiplayer (just in general, this deserves its own bullet point).
  • Added local multiplayer to Infinite Mode.
  • Added "friendly fire" modifier.
  • Added Deathmatch.
  • Added 4 new Deathmatch maps, designed for 4 player PvP.
  • Added the following stats:
    • Other players killed.
    • Damage dealt to other players.
    • Multiplayer Infinite Mode games played.
    • Deathmatches played.
    • Additional player controllers connected.
  • Added customization randomization. You can truly randomize your cosmetics, or randomly choose one preset costume to wear.
  • The game is now more clear about when and what is saved.
  • The weapon swapping buttons are now used in level selection menus to go to the previous or next maps.
  • Quartermaster Unicorn, the War Profiteer, and their text are now animated on shop screens.

Bug Fixes

  • Fixed a bug where, when exiting some levels, the game would transition to the world map 30 times, causing lag.
  • Fixed errors regarding the mouse cursor when switching between controller and mouse-based aiming.
  • Fixed an error that caused the player to aim their weapon at the cursor's position when not aiming while using a controller.
  • Fixed errors with scroll sliders not scrolling properly when clicked or held.